What is it like installing and using SoundFonts in MTS?
What is it like installing and using SoundFonts in MTS?
I just ordered a sample CD in the postal mail and it has some audio stored as drum kit soundfonts. There are 30 drum kits that all together store 500 sounds. This adds up to about 17 sounds per drum kit. Incidentally, the same sounds are available as plain old .WAV files just in folders. I have never used soundfonts before.
Questions:
1) What is it like installing and using soundfonts in MultitrackStudio?
2) What issues can I expect to be dealing with?
3) What are the advantages and disadvantages of using soundfonts in MTS?
Questions:
1) What is it like installing and using soundfonts in MultitrackStudio?
2) What issues can I expect to be dealing with?
3) What are the advantages and disadvantages of using soundfonts in MTS?
Re: What is it like installing and using SoundFonts in MTS?
A breeze if you use the MTS samplet and conversion that MTS supplies.MrHope wrote: 1) What is it like installing and using soundfonts in MultitrackStudio?
Don't use an external VSTi soundfont player for this in MTS, the MTS sampler blows it away IMO.
None that I know of, except for a small learning curve about the controls in the MTS sampler. You can leave them at default to get started, which is a good idea.2) What issues can I expect to be dealing with?
Read the MTS manual .pdf, search for the sampler and all should be as easy as anything else is to do in MTS.
Lots of available sounds, lots of 'em free for the download on the web, many GM soundfont banks for use in playing back standard midi files.3) What are the advantages and disadvantages of using soundfonts in MTS?
The MTS sampler is simply a gas. I can convert not only Soundfonts, but gigasamples and a few other formats and mix and match 'em in the one applet, how cool and easy is that? Well, you wouldn't know if you never had to fool around with a Soundfont player at the same time as gigastudio at the same time as a hardware sampler, but take my word for it, the MTS sampler ROCKS.
It will need disk space to store the converted fonts the first time, not a biggie.
--Mac
More Velocity layers translates to more resolution on the hits you hear vs the Velocity data entered for that note.sinbad wrote:What I noticed is when I loaded my nskit I got a message that informed me that although nskit has 21 velocity layers the sampler can only process 16 (or 17). I can't say whether it sounds worse or not because I don't have a comparison. What exactly does that mean?
When a sample is recorded, the Velocity Layers are made by the sampler, more layers is considered more useful, of course, in many cases when you hit a Midi key softly or enter a low Velocity number, the sample may actually pick a completely different sample for that particular note and instrument, that was recorded that way. In other cases, the sampling engineer might be using amplitude manipulation to create more layers from less actual samples.
I don't think its a big kill here, after all, the differential between the total count of 21 and what MTS can handle is only like maybe 5 layers.
Very likely that nobody could hear that difference when all is said and done.
Consider this, many soundfonts have only three or less velocity layers to them. Soft, Medium and Hard.
Gigasamples usually contain a lot of Velocity layers, though.
I can certainly tell the difference when using Piano soundfonts vs gigasampler soundfonts, the keyboard responds to very light touches with very soft sounds when using the gigas, with the soundfonts, the softest touch still only delivers a rather mundane piano hit of medium loudness.
--Mac