MIDI Pattern EditingMIDI pattern editing can be started by loading a .MPT file in a track. Alternatively, a .MID file can be loaded and then be saved in .MPT format using the File Options Menu. Once an .MPT file has been loaded a Pattern Bar will appear on top of the Track's editor.
A pattern is a small piece of MIDI music. It will generally have a size that makes sense in musical terms (eg. a bar, four bars, or a verse). A new Pattern can be created in two ways:
The most important feature of the pattern editing concept is that a Pattern can have multiple instances (the pattern can appear more than once on the Pattern Bar). Changing the pattern will change all instances.
All editor buttons (Cut, Copy, Paste etc.) work as expected when working on the selected part of the Pattern Bar. You can select either a single pattern (by clicking it), or a part with all patterns that are in it (you can press the Alt button while selecting to avoid selecting a single pattern). The Track Editor can be used as if it's an ordinary MIDI track. Patterns that are in the selected area will be moved or removed when the selected area is dragged or deleted. Editing individual notes is also possible. When a pattern is selected the Edit button will invoke the Pattern Editor. Alternatively you can double-click a pattern to open the Pattern Editor Pattern EditorThe Pattern Editor can be used to edit a pattern. On clicking the OK button the selected pattern, and all other instances of it, will be updated.
Clicking the Menu button will bring up a menu with three items:
The Name box contains the name of the pattern. All instances of the pattern will have the same name. This name doesn't mean anything to the program, ie. changing it to another pattern's name won't make the two patterns identical. Using the same name for different patterns obviously is a bad idea. The This Instance box contains controls that affect the selected pattern only (it does not affect any other instances of the pattern). The Pattern Size bar determines the size of the pattern as it will appear in the Track's editor. | ||